The Daemon Keep Tower is one of the safest and most consistent solo gold farms in Outlands — if you follow the correct routine. This guide outlines the exact steps required to run the tower using a zero‑casting combat strategy, relying entirely on your followers after the initial pre‑gate buff sequence.
This routine is designed for:
- 2 Vampires + 1 Undead
- Wizard’s Grimoire follower‑support build
- Pre‑gate buffing only
- Zero casting inside the tower
- Stealth‑based aggro control
1. Pre‑Gate Preparation (Inside Your House)
All spells are cast inside your house, where it is safe to be revealed. Summoning and buffing here is intentional — you do NOT need to be hidden yet.
Summon Followers
- Summon Vampire #1
- Summon Vampire #2
- Summon Undead (buffer body)
Apply Buffs (Targeting Included)
- Protection (Tier 3) → Target yourself
- Grants +25 Effective Armor to all followers.
- Bless (Tier 3) → Target one follower
- Grimoire spreads the buff to all summons.
- Curse (Tier 3) → Target one follower
- Boosts your spell damage → boosts Empower → boosts follower damage.
- Magic Reflect (Tier 1) → Target yourself
- Adds spell reflect bonuses to followers.
Open the Gate
- Cast Gate Travel to the tower landing spot.
Hide
- You MUST hide before entering the gate.
Enter the Gate While Hidden
This is critical. You must arrive at the tower already hidden.
2. Arrival at the Tower (Danger Zone)
Once you arrive:
Do NOT cast anything.
Do NOT summon anything.
Do NOT say “all guard me.”
Do NOT reveal yourself.
Casting or revealing here will cause:
- Rift AOE aggro
- Mob aggro
- Instant death
- Failed run
Stay hidden and walk to the top of the tower.
3. Engaging the Rift (Follower‑Only Combat)
At the top of the tower:
This is the ONLY safe reveal moment.
- Say “all kill”
- This reveals you briefly — this is safe.
- Target the rift at the bottom of the steps.
- Immediately hide again.
Your followers now take full aggro and begin the fight.
Important:
You do not cast ANY spells inside the tower. Your buffs were applied inside your house — that’s all you need.
4. Mid‑Fight Follower Management
During the fight:
- Vampire #1 will die — this is normal.
- Undead dies early — also normal.
- Vampire #2 continues fighting.
When Vampire #1 dies:
Safe Reveal Moment #2
- Say “all guard me”
- Reveals you briefly — safe because the rift is dead.
- Summon a new Vampire
- You are revealed — still safe.
- Say “all guard me” again
- Ensures the new vampire joins combat.
- Hide immediately.
You remain hidden for the rest of the fight.
5. Kill the Spawned Mob Before Rift Respawn
With your buffs:
- Protection T3
- Bless T3
- Curse T3
Your followers regain their original kill speed.
They will:
- Kill the rift
- Kill the spawned mob
- Before the rift respawns
This restores the classic tower performance.
6. Loot and Recall Out
Once both mobs are dead:
- Step down the stairs
- Reveal
- Loot the corpses
- Cast Recall
- Return home safely
Targeting Summary (Quick Reference)
| Spell | Target |
|---|---|
| Protection | Yourself |
| Bless | One follower |
| Curse | One follower |
| Magic Reflect | Yourself |
| Gate Travel | Tower landing spot |
Critical Rules
NEVER cast inside the tower.
NEVER reveal except during “all kill” and follower resummon.
NEVER buff inside the tower.
NEVER field, nuke, or debuff the rift.
Your entire success depends on:
- Pre‑gate buffing
- Entering hidden
- Followers doing 100% of the combat
- You staying hidden except for two safe reveal moments